Working in sound design I know and understand that there’s a lot more than just recording sound, sampling it and syncing it to on screen visuals. It takes great time management when working to deadlines, using the best of what you’ve got to the best of your ability, fixing and cleaning up audio, editing audio, being ‘creative’ expanding your skillset constantly and knowing what to use and how to use it.
I’ve recently been looking at a book by Philip Moroz a sound designer/sound editor who’s worked on various forms of short films, working as a sound designer, boom operator, dialogue editor, sound mixer and more! You can check out his website and other portfolio’s here:
-http://www.philipmoroz.co.uk/index.html – Website
-http://www.imdb.com/name/nm6841585/?ref_=fn_al_nm_1 – IMDb
-http://www.linkedin.com/pub/philip-moroz/81/916/5a0 – Linkdin
It’s not so much his media work that I’ve been researching but more the book he wrote on sound design. “To Become A Sound Designer”.
Within the book there are “5 Useful Tips For Upcoming Sound Designers and Sound Editors” where it states five key tips from Moroz’s book and also a bit of insight on how to best utilise them. The five key tips Moroz states are; Motivation, Using What You’ve got, Being Versatile, Clip Gain Automation and Ways to get work. I will construct a detailed review of the book, and how it can be useful for up and coming sound designers like myself trying to break out into the professional world.
I will go into more detail about the skills that a sound designer needs and how he/she needs to utilise them properly more in another blog post. But for now here’s my knowledge on the wide range of skills a freelance sound designer needs:
– A passion for sound: (yes. really) it’s important to have a strong passion for all sound and music, every sound designer seemed to fall into the profession their own way, but a lot of them were either composers or already had a passion for recording and working with sound and audio in general.
– A good ear: being able to analyse sound and pick frequencies (it’s recommended that sound designers have their ears tested at least once a year to prevent from hearing loss) It’s also vital to have a critical ear, as stated by Aaron Marks (also a sound designer) “While hearing IS important, having a good ear is something a little different than having decent hearing – it’s the ability to recognise and be able to distinguish various elements of a sound. Clapping your hands together in an enclosed space will generate 4 distinct ‘sounds’. The ‘attack’ which is the sound of the hands coming together, the ‘body’ where it intensifies and reaches its maximum volume, the ‘echo’ as the sound bounces off another surface and returns to your ears, and the ‘decay’ where the sound decreases in volume to nothing. Tuning your ear to detect and analyse each of these types of sound is part of what makes up a ‘good ear”
– Capturing audio: It’s part of the sound designers job not just to capture audio but to capture ‘quality’ audio, this means to record the correct sound that you need to recreate it in a controlled environment, such as a studio. The other method of recording audio/foley is through field recording, which entitles recording the best sounding audio that’s clean and crisp with minimal interference from your surroundings such as wind, cars (if you’re by a road) and other people.
– Equipment management: Obviously sound designers work with various amounts of gear including software and plug ins used in DAW’s such as Pro Tools and also mixer’s, microphones and more. Which is the best to use and why? how they’re going to record the cleanest audio possible, what difference is there between microphones (Dynamic, Condenser, Ribbon)
– The ability to constantly availability to develop your skills and be adept through the constant changing of technology.
– Good communication: sound designers are always working with various groups and clients even if it working for a post-production house or freelance. So it’s imperative to communicate well with your clients and colleagues and keep a good level of professionalism at all times.
– Time management: It’s important for all sound designers to manage their time well, setting deadlines for certain sections of projects to be finished at certain times. For instance you set a time where you need to have all the voice overs recorded and edited by, when all the scene’s need to have all the audio edited and synced and when the mix has to be completed by, whilst leaving yourself enough time for any edits to be made that will be suggested by the animator.
– Being able to multitask: as a freelance sound designer, it’s basically garunteed that you’ll have more than one project on the go at any one time! which also links in nicely to the previous point on time management, where you will need to manage several projects at one time, and set time aside for each one so you can can all of them done on time! instead of just focusing on one and forgetting about the rest (with this project I will be working on two different animations simultaneously).
– An understanding of business and financial independence: working as a freelancer its important to have a general understanding of business to promote yourself and be able to pay yourself a sustainable wage.
– Negotiation: obviously the perfect deal isn’t always going to happen, they’re going to be differences and arguments, it’s good to be able to have key negotiation skills to try and limit the amount of possible conflict to as previously stated to keep it professional, but obviously as a freelancer there are certain terms and agreements that need to be met…. such as payment.
Obviously there is a lot more to be said about the role of a sound designer, and as this blog continues I will delve into more matters such as interviews of other sound designers and their professionalism within such aspects such as project management, recording audio, gear, working with clients, getting the work and more.
I think part of the blog I will build up a portfolio of information that every sound designer needs, sort of a portfolio of professionalism.